A league of real robots
// February 21st, 2009 // General
The IT scientists from Calos III University in Madrid (UC3M) has cloned the actions of humans playing football (soccer) on a computer. The clones learn the players’ behavior and and apply the knowledge to avoid the opponents and score goals. (The concept is just like the “Deep Blue Computer”, a chess machine that could defeat the world champion, Garry Kaspanov in 1997. For those who have never heard about Deep Blue. Deep Blue was a chess-playing computer developed by IBM and it was the first computer system to defeat a reigning world champion in a match under standard chess tournament time controls.) The objective of the research is program a player by observing of the actions playing in the simulated RoboCup League as well as being able to predict the position of the ball or an opponent. This type of study is called behavioral cloning that a clone agent can from the behavior of the other agent (human).



